PLTW APP Creators
Click on the Button for access to the DIN: |
Let's Create an APP!
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Track your Progress on the Tracker
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PLTW/ MIT APP Creator LoginToday you will follow the video to complete the first day coding activity. This will be collected at the end of the period for a class work grade.
LT: I can login to all my software programs. Ticket Out the Door: show the instructor you have successful logged into the programs Note: After you complete this activity Track your progress on your tracker. Lesson 1.1Today you will follow the video to complete the first day coding activity. This will be collected at the end of the period for a class work grade.
LT: I can Identify elements of drag and drop coding and explain the function for each component Ticket Out the Door: Lesson 1: Drag and Drop coding Introduction Note: After you complete this activity Track your progress on your tracker.
Lesson 1.3Today you will apply the drag and drop coding to an APP creations that actually does a task. We skipped the Algorithm lesson because we wrote excellent algorithms for making sandwiches last year!
LT: I can apply user-centered design principles when creating a solution. Ticket Out the Door: Lesson 3: Events and Abstractions Note: After you complete this activity Track your progress on your tracker.
Lesson 1.5Today you will be using drag and drop IF ELSE code to have your APPs make decisions. This is the basic of AI (artificial intelligence). You are going to have to plan ahead to be successful! We skipped activity 4 because it is a review from last year. If you do not understand the basics of while loops and IF ELSE coding please review Activity 4.
LT: I can create programs by developing and testing code in a modular, incremental approach. Ticket Out the Door: Lesson 5: Decision Time Note: After you complete this activity Track your progress on your tracker.
Lesson 1.6Today you will be working on Activity 1.6 in lesson 1 of APP creators. Use the guided text to help you. PLEASE NOTE today you will be applying much of what we have learned thus far!
LT: I can describe and analyze moments within a problem-solving process where persistence, iteration, and the positive aspect of failure played an important role in gaining understanding about a problem or unexpected observation. Ticket Out the Door: Lesson 6: Bug Blaster Note: After you complete this activity Track your progress on your tracker.
Lab 1.7Today you will be working on Lab 1.7 your going to use conditional formatting to solve a game problem. This activity is challenging and will require you to problem solve alone.
LT:I can create and store data during the execution of a program. Ticket Out the Door: Lesson 6: Bug Blaster Note: After you complete this activity Track your progress on your tracker.
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Conflict Drives Innovation
Quick Links-World War 2 Websites--Korean War Websites--Vietnam War Websites- |
Documents
SCSD Quick Links:Example: |
Type and print the article to hand in a high quality refletion on the project.
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